Window Settings
Bildschrimauflösung auslesen:
int screenWidth;
int screenHeight;
screenWidth = device.PresentationParameters.BackBufferWidth;
screenHeight = device.PresentationParameters.BackBufferHeight;
Window Einstellungen:
graphics.PreferredBackBufferWidth = 500;
graphics.PreferredBackBufferHeight = 500;
graphics.IsFullScreen = false;
graphics.ApplyChanges();
Window.Title = “GAMENAME”;

